예제 소스
SGF 기보로 학습하는 바둑 LLM 인공지능 · 파일 169개
tcpvlmclient.cpp
#include "tcpvlmclient.h"
#include <QAbstractSocket>
#include <QBuffer>
#include <QDataStream>
#include <QDebug>
#include <QElapsedTimer>
#include <QEventLoop>
#include <QTcpSocket>
#include <QTimer>
namespace TcpVlmClient {
namespace {
void packU32BE(QByteArray *out, quint32 v)
{
out->append(char((v >> 24) & 0xff));
out->append(char((v >> 16) & 0xff));
out->append(char((v >> 8) & 0xff));
out->append(char(v & 0xff));
}
inline bool isValidBoardSize(int sz)
{
return sz == 19; // 본 프로젝트는 19×19 만 지원
}
} // namespace
Worker::Worker(QObject *parent)
: QObject(parent)
{
}
Worker::~Worker()
{
closeAllSocketsLocked(QStringLiteral("worker destroyed"));
}
bool Worker::isBusy() const { return m_busy.loadAcquire() != 0; }
bool Worker::isConnected() const
{
for (const auto &c : m_conns) {
if (c.sock && c.sock->state() == QAbstractSocket::ConnectedState)
return true;
}
return false;
}
void Worker::emitConnState()
{
QString endpoint;
bool connected = false;
// UI 라벨은 "현재 연결 중인 엔드포인트가 있으면" 한 개만 보여도 충분.
for (const auto &c : m_conns) {
if (c.sock && c.sock->state() == QAbstractSocket::ConnectedState) {
endpoint = QStringLiteral("%1:%2").arg(c.host).arg(c.port);
connected = true;
break;
}
}
emit connectionStateChanged(connected, endpoint);
}
void Worker::closeAllSocketsLocked(const QString &reason)
{
Q_UNUSED(reason);
for (auto &c : m_conns) {
if (c.sock) {
c.sock->abort();
c.sock->deleteLater();
c.sock = nullptr;
}
c.host.clear();
c.port = 0;
c.lastUseSeq = 0;
}
emitConnState();
}
void Worker::cancel() { m_cancel.storeRelease(1); }
void Worker::closeConnection() { closeAllSocketsLocked(QStringLiteral("explicit close")); }
void Worker::shutdownForAppExit()
{
m_cancel.storeRelease(1);
closeAllSocketsLocked(QStringLiteral("app exit"));
m_busy.storeRelease(0);
}
bool Worker::ensureConnected(QTcpSocket **outSock, const QString &host, quint16 port, int timeoutMs,
QString *errorOut)
{
if (outSock)
*outSock = nullptr;
if (errorOut)
errorOut->clear();
// 1) 이미 같은 엔드포인트로 연결된 소켓이 있으면 재사용
for (auto &c : m_conns) {
if (c.sock && c.host == host && c.port == port
&& c.sock->state() == QAbstractSocket::ConnectedState) {
c.lastUseSeq = ++m_useSeq;
if (outSock)
*outSock = c.sock;
qDebug() << "[VLM] ensureConnected: REUSE" << host << port;
return true;
}
}
// 2) 빈 슬롯 또는 LRU 슬롯 선택 (최대 2개 유지)
int slot = -1;
for (int i = 0; i < 2; ++i) {
if (!m_conns[i].sock) {
slot = i;
break;
}
}
if (slot < 0) {
slot = (m_conns[0].lastUseSeq <= m_conns[1].lastUseSeq) ? 0 : 1;
qDebug() << "[VLM] ensureConnected: EVICT slot" << slot << "to connect" << host << port;
if (m_conns[slot].sock) {
m_conns[slot].sock->abort();
m_conns[slot].sock->deleteLater();
m_conns[slot].sock = nullptr;
}
m_conns[slot].host.clear();
m_conns[slot].port = 0;
m_conns[slot].lastUseSeq = 0;
}
qDebug() << "[VLM] ensureConnected: NEW slot" << slot << host << port;
QTcpSocket *sock = new QTcpSocket();
sock->setSocketOption(QAbstractSocket::KeepAliveOption, 1);
sock->setSocketOption(QAbstractSocket::LowDelayOption, 1);
QObject::connect(sock, &QTcpSocket::disconnected, sock, [s = sock]() {
qDebug() << "[VLM] socket DISCONNECTED (peer=" << s->peerName()
<< ":" << s->peerPort() << " err=" << s->errorString() << ")";
});
QObject::connect(sock, QOverload<QAbstractSocket::SocketError>::of(
&QAbstractSocket::errorOccurred),
sock, [](QAbstractSocket::SocketError err) {
qDebug() << "[VLM] socket ERROR" << int(err);
});
sock->connectToHost(host, port);
const int connTo = qBound(500, timeoutMs, 15000);
if (!sock->waitForConnected(connTo)) {
if (errorOut)
*errorOut = QStringLiteral("TCP 연결 실패: %1").arg(sock->errorString());
sock->abort();
sock->deleteLater();
return false;
}
m_conns[slot].sock = sock;
m_conns[slot].host = host;
m_conns[slot].port = port;
m_conns[slot].lastUseSeq = ++m_useSeq;
emitConnState();
if (outSock)
*outSock = sock;
return true;
}
bool Worker::writeAll(QTcpSocket *sock, const QByteArray &data, int timeoutMs)
{
if (!sock || sock->state() != QAbstractSocket::ConnectedState)
return false;
sock->write(data);
while (sock->bytesToWrite() > 0) {
if (m_cancel.loadAcquire() != 0)
return false;
if (!sock->waitForBytesWritten(qMax(200, timeoutMs)))
return false;
}
return true;
}
bool Worker::readBytes(QTcpSocket *sock, QByteArray *dst, qint64 nbytes, int deadlineMs)
{
dst->clear();
if (!sock)
return false;
QElapsedTimer deadline;
deadline.start();
while (dst->size() < nbytes) {
if (m_cancel.loadAcquire() != 0)
return false;
if (sock->bytesAvailable() > 0) {
QByteArray chunk = sock->read(nbytes - dst->size());
if (!chunk.isEmpty())
dst->append(chunk);
if (dst->size() >= nbytes)
return true;
continue;
}
if (sock->state() != QAbstractSocket::ConnectedState)
return false;
const qint64 elapsed = deadline.elapsed();
if (elapsed >= deadlineMs)
return false;
const qint64 remaining = deadlineMs - elapsed;
QEventLoop loop;
const auto cReady = QObject::connect(sock, &QTcpSocket::readyRead, &loop,
&QEventLoop::quit);
const auto cDisc = QObject::connect(sock, &QTcpSocket::disconnected, &loop,
&QEventLoop::quit);
const auto cErr = QObject::connect(
sock, QOverload<QAbstractSocket::SocketError>::of(&QAbstractSocket::errorOccurred),
&loop,
[&loop](QAbstractSocket::SocketError) { loop.quit(); });
QTimer poll;
poll.setSingleShot(true);
const int slice = int(std::min<qint64>(remaining, 200));
poll.start(qMax(50, slice));
QObject::connect(&poll, &QTimer::timeout, &loop, &QEventLoop::quit);
loop.exec();
QObject::disconnect(cReady);
QObject::disconnect(cDisc);
QObject::disconnect(cErr);
}
return true;
}
void Worker::doPing(QString host, quint16 port, int timeoutMs)
{
m_cancel.storeRelease(0);
QString err;
QTcpSocket *sock = nullptr;
if (!ensureConnected(&sock, host, port, timeoutMs, &err)) {
emit pingReady(false, err);
return;
}
if (!writeAll(sock, QByteArrayLiteral("PING"), timeoutMs)) {
const QString e = sock ? sock->errorString() : QStringLiteral("PING 송신 실패");
closeAllSocketsLocked(QStringLiteral("ping write fail"));
emit pingReady(false, e);
return;
}
QByteArray pong;
if (!readBytes(sock, &pong, 4, timeoutMs) || pong != QByteArrayLiteral("PONG")) {
closeAllSocketsLocked(QStringLiteral("pong recv fail"));
emit pingReady(false, QStringLiteral("PONG 응답 없음/불일치"));
return;
}
emit pingReady(true, QString());
}
void Worker::doPingProbe(QString tag, QString host, quint16 port, int timeoutMs)
{
// 영구 소켓(m_socket) 을 절대 건드리지 않는 일회성 검사.
// 인게임 진행 중에 다른 서버를 ping 해도 현재 연결이 끊기지 않게 한다.
const QString endpoint = QStringLiteral("%1:%2").arg(host).arg(port);
if (host.trimmed().isEmpty() || port == 0) {
emit pingProbeReady(tag, false, endpoint, 0,
QStringLiteral("호스트/포트가 비어 있습니다"));
return;
}
QElapsedTimer rtt;
rtt.start();
QTcpSocket sock;
sock.connectToHost(host, port);
const int connTo = qBound(500, timeoutMs, 30000);
if (!sock.waitForConnected(connTo)) {
emit pingProbeReady(tag, false, endpoint, int(rtt.elapsed()),
QStringLiteral("TCP 연결 실패: %1").arg(sock.errorString()));
return;
}
sock.write(QByteArrayLiteral("PING"));
while (sock.bytesToWrite() > 0) {
const qint64 elapsed = rtt.elapsed();
if (elapsed >= timeoutMs) {
sock.abort();
emit pingProbeReady(tag, false, endpoint, int(elapsed),
QStringLiteral("PING 송신 타임아웃"));
return;
}
if (!sock.waitForBytesWritten(qMax(200, int(timeoutMs - elapsed)))) {
sock.abort();
emit pingProbeReady(tag, false, endpoint, int(rtt.elapsed()),
QStringLiteral("PING 송신 실패: %1").arg(sock.errorString()));
return;
}
}
QByteArray pong;
while (pong.size() < 4) {
const qint64 elapsed = rtt.elapsed();
if (elapsed >= timeoutMs) {
sock.abort();
emit pingProbeReady(tag, false, endpoint, int(elapsed),
QStringLiteral("PONG 타임아웃 (%1ms)").arg(timeoutMs));
return;
}
if (sock.bytesAvailable() > 0) {
pong.append(sock.read(4 - pong.size()));
continue;
}
const int slice = qMin<int>(int(timeoutMs - elapsed), 500);
if (!sock.waitForReadyRead(qMax(50, slice))) {
// 잠깐 못 받으면 다시 한 바퀴 (deadline 검사로 종료).
// 단, 연결이 끊어졌더라도 OS 버퍼에 마지막 4바이트(PONG) 가
// 남아 있을 수 있으므로 bytesAvailable() 을 한 번 더 확인.
if (sock.bytesAvailable() > 0)
continue;
if (sock.state() != QAbstractSocket::ConnectedState) {
sock.abort();
emit pingProbeReady(tag, false, endpoint, int(rtt.elapsed()),
QStringLiteral("연결 끊김 (PONG 미수신)"));
return;
}
}
}
const int latency = int(rtt.elapsed());
sock.disconnectFromHost();
if (sock.state() != QAbstractSocket::UnconnectedState)
sock.waitForDisconnected(200);
if (pong != QByteArrayLiteral("PONG")) {
emit pingProbeReady(tag, false, endpoint, latency,
QStringLiteral("응답 불일치 (%1)").arg(QString::fromLatin1(pong)));
return;
}
emit pingProbeReady(tag, true, endpoint, latency, QString());
}
void Worker::requestMove(QImage boardImage, QByteArray boardPacked, int boardSize, int aiSide,
QString host, quint16 port, int timeoutMs, quint32 gameEpoch,
QByteArray rejectCoords)
{
m_cancel.storeRelease(0);
m_busy.storeRelease(1);
auto fail = [&](const QString &msg) {
m_busy.storeRelease(0);
emit moveReady(false, -1, -1, false, msg);
};
if (!isValidBoardSize(boardSize)) {
fail(QStringLiteral("지원하지 않는 보드 크기: %1 (19만 지원)").arg(boardSize));
return;
}
const int expected = boardSize * boardSize;
if (boardPacked.size() != expected) {
fail(QStringLiteral("판 직렬화 크기 오류 (%1, 기대 %2)")
.arg(boardPacked.size())
.arg(expected));
return;
}
if (aiSide != 1 && aiSide != 2) {
fail(QStringLiteral("aiSide 값 오류"));
return;
}
QByteArray png;
{
QBuffer buf(&png);
buf.open(QIODevice::WriteOnly);
if (!boardImage.save(&buf, "PNG")) {
fail(QStringLiteral("판 PNG 인코딩 실패"));
return;
}
}
QByteArray body;
body.append(char(static_cast<unsigned char>(boardSize)));
body.append(char(static_cast<unsigned char>(aiSide)));
packU32BE(&body, quint32(png.size()));
body.append(png);
body.append(boardPacked);
packU32BE(&body, gameEpoch);
// 거부 좌표가 있을 때만 trailer 첨부 (구형 서버·빈 목록 호환).
{
int n = rejectCoords.size() / 2;
if (n > 64) n = 64;
if (n > 0) {
body.append(char(static_cast<unsigned char>(n)));
for (int i = 0; i < n; ++i) {
body.append(rejectCoords.at(i * 2));
body.append(rejectCoords.at(i * 2 + 1));
}
}
}
QByteArray frame;
frame.append("GO19", 4);
packU32BE(&frame, quint32(body.size()));
frame.append(body);
QString err;
bool ok = false;
QTcpSocket *sock = nullptr;
for (int attempt = 0; attempt < 2 && !ok; ++attempt) {
if (m_cancel.loadAcquire() != 0) {
fail(QStringLiteral("사용자 취소"));
return;
}
if (!ensureConnected(&sock, host, port, qMin(15000, qMax(2000, timeoutMs / 8)), &err)) {
if (attempt == 1) {
fail(err);
return;
}
continue;
}
if (!writeAll(sock, frame, qMin(60000, qMax(5000, timeoutMs / 4)))) {
err = sock ? sock->errorString() : QStringLiteral("송신 실패");
continue;
}
ok = true;
}
if (!ok) {
fail(err);
return;
}
QByteArray head;
if (!readBytes(sock, &head, 4, timeoutMs)) {
const bool canceled = m_cancel.loadAcquire() != 0;
fail(canceled ? QStringLiteral("사용자 취소")
: QStringLiteral("응답 헤더 수신 실패 (서버 추론 시간 초과 가능성)"));
return;
}
if (head != QByteArrayLiteral("RPLY")) {
fail(QStringLiteral("잘못된 응답 헤더"));
return;
}
QByteArray flag;
if (!readBytes(sock, &flag, 1, timeoutMs)) {
fail(QStringLiteral("응답 플래그 수신 실패"));
return;
}
if (static_cast<unsigned char>(flag.at(0)) == 1U) {
QByteArray rc;
if (!readBytes(sock, &rc, 2, timeoutMs)) {
fail(QStringLiteral("좌표 수신 실패"));
return;
}
const int r = int(static_cast<unsigned char>(rc.at(0)));
const int c = int(static_cast<unsigned char>(rc.at(1)));
const bool isPass = (r == 255 && c == 255);
m_busy.storeRelease(0);
emit moveReady(true, r, c, isPass, QString());
return;
}
QByteArray lenRaw;
if (!readBytes(sock, &lenRaw, 2, timeoutMs)) {
fail(QStringLiteral("에러 길이 수신 실패"));
return;
}
QBuffer blen(&lenRaw);
blen.open(QIODevice::ReadOnly);
QDataStream dlen(&blen);
dlen.setByteOrder(QDataStream::BigEndian);
quint16 elen = 0;
dlen >> elen;
QByteArray emsg;
if (!readBytes(sock, &emsg, elen, timeoutMs)) {
fail(QStringLiteral("에러 본문 수신 실패"));
return;
}
fail(QString::fromUtf8(emsg));
}
} // namespace TcpVlmClient