예제 소스
Atari Pong: 화면 추적 상태 벡터로 DQN 학습하기 · 파일 12개
moutainCar-dqn.py
import gymnasium as gym
import sys
import numpy as np
import tensorflow as tf
from tensorflow.keras import models, layers, optimizers
from tensorflow.keras.models import Sequential
from tensorflow.keras.layers import Dense
from tensorflow.keras.initializers import RandomUniform
from tensorflow.keras.optimizers import Adam
from collections import deque
import random
import matplotlib.pyplot as plt
import cv2
class DQN(tf.keras.Model):
def __init__(self, action_size):
super(DQN, self).__init__()
self.fc1 = Dense(24, activation='relu')
self.fc2 = Dense(24, activation='relu')
self.fc_out = Dense(action_size, kernel_initializer=RandomUniform(-1e-3, 1e-3))
def call(self, x):
x = self.fc1(x)
x = self.fc2(x)
q = self.fc_out(x)
return q
class DQNAgent:
def __init__(self, state_size, action_size):
self.state_size = state_size
self.action_size = action_size
self.discount_factor = 0.99
self.learning_rate = 0.001
self.epsilon = 1.0
self.epsilon_decay = 0.999
self.epsilon_min = 0.01
self.batch_size = 64
self.train_start = 1000
self.memory = deque(maxlen=2000)
self.model = DQN(action_size)
self.target_model = DQN(action_size)
self.optimizer = Adam(learning_rate=self.learning_rate)
self.update_target_model()
def update_target_model(self):
self.target_model.set_weights(self.model.get_weights())
def remember(self, state, action, reward, next_state, done):
self.memory.append((state, action, reward, next_state, done))
def choose_action(self, state):
return random.randrange(self.action_size) if (np.random.rand() <= self.epsilon) else np.argmax(self.model.predict(state))
def train_model(self):
if self.epsilon > self.epsilon_min:
self.epsilon *= self.epsilon_decay
mini_batch = random.sample(self.memory, self.batch_size)
states = np.array([sample[0][0] for sample in mini_batch])
actions = np.array([sample[1] for sample in mini_batch])
rewards = np.array([sample[2] for sample in mini_batch])
next_states = np.array([sample[3][0] for sample in mini_batch])
dones = np.array([sample[4] for sample in mini_batch])
with tf.GradientTape() as tape:
predicts = self.model(states)
one_hot_action = tf.one_hot(actions, self.action_size)
predicts = tf.reduce_sum(one_hot_action * predicts, axis=1)
target_predicts = self.target_model(next_states)
target_predicts = tf.stop_gradient(target_predicts)
max_q = np.amax(target_predicts, axis=-1)
targets = rewards + (1 - dones) * self.discount_factor * max_q
loss = tf.reduce_mean(tf.square(targets - predicts))
trainable_vars = self.model.trainable_variables
grads = tape.gradient(loss, trainable_vars)
grads_and_vars = [(g, v) for g, v in zip(grads, trainable_vars) if g is not None]
self.optimizer.apply_gradients(grads_and_vars)
if __name__ == "__main__":
# Create the environment
env = gym.make('MountainCar-v0', render_mode="rgb_array")
state_size = env.observation_space.shape[0]
action_size = env.action_space.n
agent = DQNAgent(state_size, action_size)
scores, episodes = [], []
score_avg = 0
num_episode = 300
for e in range(num_episode):
done = False
score = 0
state, _ = env.reset()
state = state.reshape(1, -1)
while not done:
img = env.render()
# if img is not None:
# # 이미지를 시각화합니다.
# plt.imshow(img)
# plt.axis('off') # 축을 숨깁니다.
# plt.show(block=False) # Non-blocking
# # plt.pause(0.000001)
# if plt.waitforbuttonpress(0.0001): # 키 입력 대기 (0.1초 동안)
# key = plt.gcf().canvas.get_tk_widget().tk.call("focus_get")
# if key == 'q': # 'q' 키를 누르면 종료
# break
if img is not None:
cv2.imshow('moutainCar', img)
cv2.waitKeyEx(delay=1)
action = agent.choose_action(state)
next_state, reward, terminated, truncated, info = env.step(action)
done = terminated or truncated
next_state = next_state.reshape(1, -1)
score += reward
reward = 0.1 if not done or score == 500 else -1
agent.remember(state, action, reward, next_state, done)
if len(agent.memory) >= agent.train_start:
agent.train_model()
state = next_state
if done:
agent.update_target_model()
cv2.destroyAllWindows()
score_avg = 0.9 * score_avg + 0.1 * score if score_avg != 0 else score
print('episode: {:3d} | score avg {:3.2f} | memory length: {:4d} | epsilon: {:.4f}'.format(e, score_avg, len(agent.memory), agent.epsilon))
scores.append(score_avg)
episodes.append(e)
plt.plot(episodes, scores, 'b')
plt.xlabel('episode')
plt.ylabel('average score')
plt.savefig('MountainCar_graph.png')
if score_avg > 98:
agent.model.save_weights('./save_model_mountaincar/model', save_format='tf')
env.close()
plt.close() # 모든 플롯을 닫습니다.
sys.exit()